๐ Devlog
What's changed, newest first. Small updates count.
How this works
A running list of changes to the games and the site. No schedule, no promises โ just a record.
If you want to know when something new lands, follow on
itch.io.
1 November 2026
Taming and training are different things now
The biggest change this month. Taming and training used to be the same stat. They're
separate now.
- Tamed โ earned with ๐ Treat on the dog's card. Required to sell a dog
at the Market. Everything else (Court, Packs, breeding) works fine on an untamed dog.
- Trained โ earned at the new ๐พ Training Academy in the Market tab.
Costs 30 ๐ช per session, gives +40 training, and adds +40 ๐ช to a Market sale at 100%.
Advanced training is new. Once a dog is 100% tamed and 100%
trained, it can learn one breed-specific specialty for 100 ๐ช: Police K-9 for German
Shepherds, Malinois and Airedales; Service Dog for Chocolate Labs; Mountain Rescue for
Saint Bernards; Tracking for Bloodhounds; Detection for Beagles; Herding for Corgis,
Border Collies and Aussies; Ratting for Jack Russells and Mini Schnauzers; Therapy for
Maltese, Bichons and Wheatens. Fifteen specialties across fifteen breeds.
Old saves keep their progress. The migration copies tame into
trained, so fully-tamed dogs wake up fully-trained. Partially-tamed dogs
will need to top up both.
1 November 2026
Buyer requests now tell you how
Request cards used to just say "wanted: a Hound at Lv 4+." Useful for filtering,
useless if you didn't know how to make one.
Every request now has two lines underneath:
- ๐ Needs: โ a compact list of every requirement (breed, level,
training minimum, trait, haircut)
- ๐ก How: โ the exact path from raw dogs to a delivered pup.
"Make a Hound Lv 4+ โ train to 68%+ โ wash to 100% โ apply Fluffy Cut โ breed
for Keen Nose โ deliver"
Training minimums are new โ requests want anywhere from 40% to 100%
trained, not just "fully tamed." A well-bred dog at 68% can still fill a Lv 4 request.
Specialists. About 40% of requests are trade personas now โ Officer Hayes
wants a German Shepherd with Police K-9, Ms. Halloway wants a Chocolate Lab with Service
Dog, Master-at-Arms wants a Rottweiler with Protection. They pay 460โ620 ๐ช, versus 200โ400
for a regular buyer.
Haircut filter. Requests only roll haircuts the target breed can actually
wear. No more "Hound Lv 5+ needs a Fluffy Cut" dead ends (the only Lv 5+ hounds are short-coated).
No duplicates. Five requests, five different buyers. "Old Tom" doesn't
appear twice in one rotation any more.
The "Dogs" tab is now ๐พ Companions with two sub-tabs:
๐ฐ Sell (sales + trends + news) and ๐งพ Requests
(the buyer cards).
1 November 2026
Every breed looks like its breed
Merged dogs used to look mostly the same โ same silhouette, different colours. That's
changed.
Each Lv 4+ dog now has its actual breed's ears, snout, tail, coat pattern, and colour.
Maltese is fluffy white with floppy long ears. Papillon has butterfly ears. Greyhound has
rose ears and a long thin tail. Bloodhound has very long ears and a wrinkled face. Corgi
has a stub tail. Rottweiler has tan markings on a black body. Beagle has a white-tipped
tail. Boxer has a dark mask. Shih Tzu has a flat muzzle. The list goes on.
Thirteen ear shapes, ten tail shapes, seventeen coat patterns, eight muzzle shapes.
Two breeds swapped:
- Cairn Terrier โ Mini Schnauzer โ salt-and-pepper, bushy white beard,
docked tail
- Great Dane โ Chocolate Labrador โ rich brown coat, floppy ears,
happy tongue
Crossbreeds changed too. The old dashed blue halo is now a black-and-white
dashed ring โ easier to spot, and CVD-safe. And two different crossbreeds can
no longer breed together. Only an identical crossbreed makes another crossbreed.
1 November 2026
A new nav, and a proper trim
The site got a proper menu.
- ๐ฎ Play ยท ๐ Start Here ยท ๐ How to Play โพ ยท ๐ Reference โพ ยท ๐ช Support
โ five items, each dropdown short enough to actually read.
- Start Here is the old Strategy page, renamed. It's the single best page
to land on if you're new.
- How to Play holds Wiki, Sanctuary, Market, Court, and Packs. The manual
sub-pages (Taming, Grooming, Kennel, Vet, Lab) live inside Sanctuary.
- Reference holds Breeds, History, and Quiz โ the three "look things up"
pages, grouped together for the first time.
- Support is a gold pill that gently beats. The whole studio lives inside
it now โ Support, About, Devlog, Guestbook, Save. No more separate Coziesta dropdown.
The guide pages themselves all got cut roughly in half. Wiki, Market, Strategy, Breeds,
Sanctuary, Taming, Grooming, Packs, Court, Kennel, and Lab were rewritten with a simple
rule: the game is the manual. The site is the orientation.
Wiki and Market now sit in the same centered box as everything else. They were full-width
for a while, which looked like a bug.
1 November 2026
Small fixes, and Chuli and Bruno
A grab-bag of fixes this week.
- Dedication modal. An โค๏ธ button in the game's top bar opens a small
dedication to Chuli (Mini Schnauzer), Bruno (Chocolate Lab), and Jake (Maltese). Chuli
and Bruno carry red crosses. Jake's still wagging. In-game, the Mini Schnauzer and
Chocolate Lab now render with Chuli's beard and Bruno's tongue โ those are their portraits.
- Wolf colour fix. The wolf's cyan accent was too close to the violet used
by toy-lineage dogs for colour-blind players. The wolf now uses a cream accent with a
striped crescent moon โ pattern-based, not hue-based. Level badges also moved from
bottom-left to bottom-right, because the moon was hiding under them.
- Sick dogs seed themselves. The Lv 5 "cure a sick dog" goal could stall
forever because sick dogs spawned at 1% per new dog. One now appears automatically when
the goal is active.
- Style button removed. It raised a
prestige stat that
nothing read.
- Haircuts are breed-appropriate now. Short-coated breeds (Lab,
Rottweiler, Pitbull, Boxer, Beagle, Greyhound, Mastiffโฆ) can only take Short Trim and
Royal Cut. Fluffy and Show need medium or long hair.
- The Mutt is gone. Two different crossbreeds used to breed a Mutt.
Now that pairing is blocked outright โ only identical crossbreeds breed.
31 October 2026
Player Levels gate the whole game
The game is now gated by Player Level. You start with the meadow and the
kennel at Lv 1, and unlock the Shop at Lv 2, the Lab at 3, the Vet at 5, Grooming and the
Dog Market at 7, the Court at 8, Packs at 9, and the wolf breed line at 10. Reaching a Lv 8
dog completes the sanctuary.
The yellow banner on the meadow lists the requirements for the next level. It's the fastest
way to know what to do next โ trust it over the in-game unlock banner, which runs a level
early on four tabs.
30 October 2026
Wolf economy expanded
The Wolfkeeper's prices now escalate with each delivery โ 650 ๐ช on the first wolf, rising
to 1,100 ๐ช by the sixth, and demanding a higher level each time (Lv 3+ at the start, Lv 6+
by the end). Two Lv 6 wolves breeding in Court Recruits become the endgame coin engine.
Wolves that agitate the meadow can now be bitten back by the dogs they anger,
dropping a level per bite โ and a Lv 1 wolf that gets bitten vanishes entirely. The kennel
(which already stores wolves at any level) is now the only safe home for one.
29 October 2026
Court returns, quiz expanded, crossbreeds renamed
Court returns. About 20% of regular deliveries now trigger a complaint two
minutes later, asking for 50% back. About 25% trigger a follow-up request for a matching-sex
dog (1.5ร) or, after a refund, a superior dog one level higher (1.75ร). A Court Favor bar
at the top of the tab tracks your standing.
Quiz. The "which sanctuary dog are you?" quiz now has seven results โ the
American Bully joined the original six.
Crossbreeds. Mixed-lineage pups are now named "Lineage ร Lineage" (e.g.
"Toy ร Working") rather than by specialty names like Labradoodle. The code is set up for
named crosses to return in a future update.
28 October 2026
Save backup, and a quiz
Added a save backup tool โ two buttons that let you copy your
sanctuary out to a file and paste it back in later. This was the most-asked-for thing,
and it's the only way to protect a save from a cleared browser.
Also built a small "which sanctuary dog are you?" quiz. Five questions,
seven possible results. It's not serious, but it's fun.
27 October 2026
Pack Challenges page
New page explaining why each focus pack needs the dog it needs. Bloodhound for Smell,
Greyhound for Speed, and the real breed history behind each one โ plus a note on why the
near-misses don't qualify.
The "why not another Hound?" sections are the bit I'm happiest with. That's the question
players actually ask.
26 October 2026
Court Dispatches got art
The Court page now has a portrait, a thought bubble, and a row of
candidate dogs for each of the five regular clients. All inline SVG, no image files โ they
scale cleanly on phones and add no page weight.
Fixed a layout bug where the bubbles were stretching to fill the whole column on desktop.
They're now capped at a fixed width.
25 October 2026
Breeds encyclopedia, devlog, guestbook
Added the breed encyclopedia (every dog at every level), this
devlog, and a guestbook framed as the Pack Ledger.
The encyclopedia is the page I kept wanting to link to from the wiki. Now I can.
20 October 2026
Welcome page, and a proper nav
The site used to open straight into the game, which meant new visitors landed on a 6ร6 grid
with no idea what they were looking at and no way to find the wiki. There's now a
welcome page with a description, a play button, and links to
everything else.
Moving the game from /index.html to /game.html was safe โ
browser saves are tied to the domain, not the file path, so nobody lost progress.
15 October 2026
Support page, and a name
The studio is now Coziesta Games โ cozy plus siesta. The
support page is live with a Ko-fi link. No ads, no paid
unlocks, no tracking, and nothing changes about the game if you don't donate.
The logo reads at 16px, which is the only test that matters.
10 October 2026
Wiki, Strategy, and the real history
Three reference pages went up:
- The Wiki โ every screen, every button, every number
- Field Notes โ strategies derived from the game's own math
- The History Page โ the real history of wolf-to-dog domestication, with sources
The History page is the only non-fiction page on the site. Everything else is in-world.
1 October 2026
Wolf & Dog Merge Sanctuary is live
The first Coziesta Games release: a merge game about wolves becoming dogs, a demanding
historical court, and the working packs you build along the way.
Free, no ads, no account, saves in your browser.
Play it here โ
โ๏ธ Adding a new entry
Copy any <article class="devlog-entry"> block and change three things:
the date, the heading, and the body. New entries go at the top, just under
the "How this works" panel.
Keep entries short. "Fixed the Court page art" is a perfectly good entry. If you aim for
essays, you'll stop after three.